Hello all!
I'm pretty new to unity and playmaker and I'm creating a little game and in my game I have tracking missiles set up (they work perfectly by the way
)
now I would love it, if one of my missile launchers, the one that launches a burst of missiles all at once, if the launched missiles would move very randomly and erratically towards their targets, first of all the fool point defence and secondly because it would look very cool imo
if anyone can give me some tips on how to achieve this effect in playmaker then I would be very happy!
thanks in advance!