Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: gearedgeek on November 20, 2016, 07:15:09 AM
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I have searched the forums for this but I haven't found any success yet.
Anyway, I'm looking create a item generator where a player can destroy a GameObject and a random item will be spawned using playmaker. Is there any tutorials or guides that anyone knows?
Thanks
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You can Create A Random game object by Using the Action : Select Random Game Object, than you choose how many Objects you want to choose from, and give the Weight (Chance) to choose it for each Object.
You Store That in A Game Object. After That You Just Create A Game Object with the Action create Object and choose the Stored game Object for that.
That´s how i gone make it.
Hope it Helps
Regards Xeno
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How would you tell it to spawn where that destroyed GameObject was?
EDIT:
I figured it out. I just needed to drag and drop the parent prefab into the spawn point. It's working now.
Thank you for the help.