Hi there, over the years i've tried my hands on trying to create games but i haven't succeeded just yet. I have a new idea for a game which revolves around idling and getting resources over time which you can use to create/sell items in an online marketplace. (similar to MineThings.com)
I have started this project last week and im still experimenting with it.
My question is how do i store variables in an online multiplayer environment? for example the character will produce gold and other resources over real time but how can i store it? Is Playmaker the best way to do this? Basically the game will be mostly clicking or touching(mobile device) but theres a 3d avatar to customize and what not so its mainly coding.
I also would like to know how to actually make the online marketplace so users can list weapons/armours but i think i should hold that off to a later time.
Thanks for reading.