Hi,
I have a space ship with several animations applied I created in Maya. & exported as an FBX.
I would like to simply tap several different buttons on the gui interface e.g..
Buttons 1. = start animation
2. = retract landing gear animation
3. = engage thrusters animation
4. = lift off animation
5. = land animation
I am just wondering what action do I use to check which button has been touched ?
Currently only the first Transition called "start" in the list is firing (there are 5 transitions on my idle state )
Maybe I should be using an if statement to compare which button was touched or something similar ??
Cheers,
Mick
I know the problem .. ( not enough Sleep ) I had an extra action hiding in the Idle state. A play animation state was firing immediately upon first touch. it was minimised in the state.
note to self " Sleep. Sleep really makes big difference sometimes. After a fresh start I spotted it immediately.