If you have a prefab with PlayMaker FSMs and you make a variant of the prefab, can you add an FSM in the variant? I tried this to test and was able to do so if I added the FSM through the inspector instead of the PlayMaker editor. The new FSM can then be edited in 'prefab edit mode'.
Since the PlayMaker editor won't allow adding a new FSM in a prefab variant, are you not supposed to do this? Could this cause problems?