Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: colpolstudios on November 26, 2015, 04:42:04 PM
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I have added a jumping to the project spacebar to jump.
I am using mixamo animation. I would like to know how to actually translate the model forward while he is jumping. Would it be possible to have a variable exposed that is used for the distance so I could alter the distance jumped.
character can sneak, walk, wave hand, Die press h twice and jump spacebar to jump.
Sorry no restart button if you die.
https://dl.dropboxusercontent.com/u/150707256/stealth%20jumping/jump%20testing.html
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Ive updated the system by adding a new fsm checking is spacebar pressed.
The max distance is 5 unity units. If you tap the spacebar the jump is short, If you hold the spacebar you reach max distance.
I have not done this type of movement before so using this system what pitfalls should I look out for.
What checks should I be making to improve on the jumping.
Help and suggestions most welcome
Link : https://dl.dropboxusercontent.com/u/150707256/stealth%20jumping/jump%20testing.html