Hey peeps
don't know if you guys know substance designer, but its really hot right now. you can build your own PBR shaders. all kinds of neat tricks can be done with it. check it out!!!
I need some help with changing the material parameter on .sbsar file that substance designer makes. it is a replacement for material, well actually it is a material its just called something .sbsar
So in substance designer i named the dirt level "dirt_level". substance designer provides a way to script it in unity so that you can do adjust these parameters. but i kinda can't code.
Ive watched the scripting videos on the playmaker youtube channel and have tried all the methods shown but no cigar. i also tried to do a set material float and that didn't work either.
is there a way to change it directly?
or
must i write a script and then use the send message action?
please any assistance will be appreciated.