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2D Physics Based Platformer Tutorial
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Topic: 2D Physics Based Platformer Tutorial (Read 86099 times)
cloud03
Full Member
Posts: 249
Viva Playmaker!
Re: 2D Physics Based Platformer Tutorial
«
Reply #135 on:
August 01, 2016, 10:37:43 PM »
You're welcome. Well basically the vector X and Y set to 0 it interferes with the Y speed, and it tries to set the value to 0 everyframe, that is why it is falling very slowly....
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2D Physics Based Platformer Tutorial