I am not sure if this is an unity employee
...If it is, it seems he doesn´t have many understandings of how internal stuff works.
Again, you don´t believe me
. Nothing is added during the play. C´mon man
. (just kidding around) So performance is: top ! Everything works as it should. I know, it sounds like magic. Maybe it is. Or unity has internal many secrets.
You really think, PM is doing something ? I am a long time user of PM. Don´t missunderstand me, i love PM, because of those many actions it has. But after 4 years NOTHING changed UI wise, workflow wise. Main TargetGroup of PM, are non coders, designers. Therefore it is really important to improve Ui & workflow time by time. Not only updating some actions (community is allready doing this).
This is why i also trying and buying other VS´s systems. For me, there are many lacks that should be improved. So, if it is true, what you are saying, i buy PM again. But hard do believe. Enough trash-talk. PM is the 1st tool, how i get in touch with unity ! Therefore i am loyal to it.
So if you, or anyone else is willing / has time to modd the "TriggerEvent.cs", it would be great. Otherwise i have to wait, or use other tools. Thx you very much, for explaining some things, investigating your time