So I finally took the time to create a separate camera for GUI. Before I had everything in just one "Main Camera" which was problematic when I wanted to zoom in with orthograpic size.
Everything works great and I have set the GUI Camera to depth 1 and depth only. The only problem I have is that only the GUI Camera is working with the touch. So when I touch the menu stuff and GUI items in the scene that are located in the GUI Camera, it works great, but the stuff that should be touchable (Touch Object Event) in the Main Camera doesn't work. If I add that the Main Camera is Main Camera from the Action Browser I get the Main Camera object to work with touch but not the GUI Camera items. I want the items with Colliders and "Touch Object Event" in both cameras to be working at the same time. What am I missing?