Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: FrankDePaul on February 20, 2018, 06:23:20 PM
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I am looking for a tutorial or advice on player movement like in a Zelda game. It can be 4 or 8 direction. I find movement for 3D a lot, but looking for best practices in 2D.
Any information would be helpful.
Thank!
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Hi.
Try this and set gravity scale to 0 :
(https://i.imgur.com/haEGOOO.png)
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Works great. Thanks!
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How would we go about preventing the extra speed in the diagonal?