Hi,
somehow my trigger enter global event is not firing.
I also made a custom "PICKUP" event that should be fired by the Trigger event action (see screenshot), but neither is this.
I triple checked the layers and the collision matrix in the physics settings, nothing.
Is there something I'm missing?
btw.: I'm using a template for this (I checked, it's correctly instantiated on runtime). The object is spawned inside an object pool (PoolManager) via the custom actions from the wiki. Not that this should matter, just wanted to mention it.
Cheers,
Thomas