Playmaker Forum

PlayMaker Feedback => Action Requests => Topic started by: artician on March 02, 2014, 11:45:21 AM

Title: Any Key Up
Post by: artician on March 02, 2014, 11:45:21 AM
Hello,
I'm in need of a version of the Any Key action that only sends an event upon the keys release.  Is this doable? 
Title: Re: Any Key Up
Post by: FRickReich on March 02, 2014, 01:53:15 PM
so basicly get the key that is pressed and put the finish function into its GetKeyUp?

Title: Re: Any Key Up
Post by: artician on March 02, 2014, 01:59:54 PM
Yeah, but it doesn't have to recognize the specific key or record anything else.  The problem I hit was that Unity has an input.AnyKey and input.AnyKeyDown, but nothing else in that category.
Title: Re: Any Key Up
Post by: jeanfabre on March 03, 2014, 11:48:41 PM
Hi,

 Indeed, it's odd, Unity doesn't seem to expose that unfortunatly.

bye,

 Jean