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Issues with Windows Phone Add-On [Solved]

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11pika11:
I bought the windows phone add-on from the asset store few minutes ago, so i tested it  and this compiler error appeared

--- Code: ---Assets/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs(53,63): error CS1061: Type `HutongGames.PlayMaker.FsmEventData' does not contain a definition for `Player' and no extension method `Player' of type `HutongGames.PlayMaker.FsmEventData' could be found (are you missing a using directive or an assembly reference?)
--- End code ---
PlayMaker was working just fine before importing the add-on
It is the latest version of playmaker

Thanks in advance.   :)

Alex Chouls:
Hi,

Thanks for buying the addon!

Did you import Playmaker 1.7.0 before importing the Add-On?

If not, import 1.7.0 then re-import the add-on.

BTW, Unity doesn't support Networking yet with Windows Phone 8 builds.

11pika11:
hey!
yeah I did that the first time, just to make sure I did what you told me, also open a new project and I had the same result.

Deleting 3 scripts clears the console error, but I'm not sure if that's a good idea.

I don't really mind about the network functionality.

and sure, your product is awesome!!

Alex Chouls:

--- Quote ---Deleting 3 scripts clears the console error, but I'm not sure if that's a good idea.
--- End quote ---

Ahhh, those scripts probably don't ship with Playmaker, maybe downloaded from the forums...? They need UNITY_WP8 added to the list of platforms not supported at the top of the source code.


--- Quote ---and sure, your product is awesome!!
--- End quote ---

Thanks! Feel free to review the add-on ;) we're trying to spread the word :)

11pika11:
Mmm not really, I've imported both playmaker and add-on directly from the asset store.
 
If I'm not going to use the network functionality  there is no problem with deleting those scripts right?

Sure will do!

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