Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: indy2005 on March 11, 2014, 07:09:58 PM
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Hi,
How do I use TouchObject 2D event to work with 2d toolkit sprites?
I have added a box collider to the sprite via 2D Toolkit, which I can see in the inspector, but Touch Began never get triggered.
Regards
i
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Hi,
Where does "TouchObject 2D" action come from?
bye,
Jean
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Share a picture of your FSM
Is more easy to help you like that.
Note: 2D toolkit use really a 3D collider (X,Y,Z axis). When you make a FSM on a sprite (2D toolkit) try to use a 3D collision, triggers etc.
i'm not sure... 2D action of playmaker only work with sprite native of Unity 4.3.X (?)
Check this: https://hutonggames.fogbugz.com/default.asp?W717