My game doesn't have music per se (just in a few spots, it's mandatory).
Therefore there are no mixers (all volume clips are manually adjusted, so for example footsteps sound quieter than other sounds to not disturb the player too much while walking etc).
You can put "Set game volume" and "Audiolistener set volume" to zero and the game still plays sounds.
I've tried to acces Audiolistener.volume with "set property" but the property volume seems to not be exposed.
Do I need to use mixers to adjust the master volume?