Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: coffeeANDsoda on March 04, 2016, 03:28:13 PM
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For awhile I've been trying to get keys on a keyboard to work as a replacement for mouse clicks in a simon says game.
(https://db.tt/WUtYCN6D)
(https://db.tt/PsIiV2aT)
I have a separate FSM on the games manager to deal with a send event set to a global event on a cube so the player can send it back to the manager. So the manager is structured like this video manager below. Except I added global transitions instead of additional touch base scripts found in sebasrez example project as well as bool test.
The current set up for the managers FSM.
https://db.tt/lJhDGgos
https://db.tt/r7DyT86T
https://db.tt/lbIzrFBV
https://db.tt/u4XMZDWy
Why is it that the keys don't respond the same way to the manager the same way clicking does in the video?
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Bump!