Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: Alex Chouls on February 22, 2012, 12:00:21 AM
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[NOTE] Action is now officialy part of the PlayMaker Package, no need to download it from there.
Captures the current pose of a hierarchy as an animation clip.
Useful to blend from an arbitrary pose (e.g. a ragdoll death) back to a known animation (e.g. idle).
Store the created animation clip in an Object Variable set to UnityEngine.AnimationClip type.
You can then add this animation clip to an object using Add Animation Clip, give it a name, and play it with Play Animation.
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Hi Alex/Jean,
Can this action be updated to make the new animation clip set to "Legacy"? Currently it doesn't work in Unity 5
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Hi,
uhm, I'll try to give it a go beginning of next week, please bump me, ok? thanks :)
Bye,
Jean
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Does this work for Legacy and Unity 5 Jean?
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Hi,
can you try this action update attached to this post. If that works on your end I'll submit for an update to feature in the next release.
Bye,
Jean
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Is it action works in Unity 5.6.3?
Trying to save pose in ragdoll and Add Animation clip and than Play Animation, not working.
Or in Unity 5 other ways for transition from ragdoll to animation?
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Hi,
I was waiting for feedback on this, as it was blind coding, so I guess it's not working. If you have a test scene you can share, I'll have a look and test it.
Bye,
Jean
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Hi,
I was waiting for feedback on this, as it was blind coding, so I guess it's not working. If you have a test scene you can share, I'll have a look and test it.
Bye,
Jean
Send you PM
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Hi,
ok, thanks :) I'll have a look in the coming days. Please ping me early next week if I haven't got back to you.
Bye,
Jean
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Hi,
ok, thanks :) I'll have a look in the coming days. Please ping me early next week if I haven't got back to you.
Bye,
Jean
Ping)
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Any info about this problem?
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Hi,
yes, I am catching up, you are on the to do list :)
Bye,
Jean
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Hi,
yes, I am catching up, you are on the to do list :)
Bye,
Jean
When aproximately you can solve this?
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Hi,
yeah, it's dragging no, sorry about that... Let me try to do this for the end of this week. I did progress well with pun 2 support, I should have more time now.
Bye,
Jean
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Hi,
yeah, it's dragging no, sorry about that... Let me try to do this for the end of this week. I did progress well with pun 2 support, I should have more time now.
Bye,
Jean
Hi, any news?
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Hi,
pm you, basically, the sample you sent doesn't have animation.
Bye,
Jean