Good morning everyone,
first post here (it's been a while since I entered in a forum, I missed it).
Ok, so, I've got 2 buttons (one for each side of the screen) and I want that, when I click with the mouse on them, an object rotates by 30 degrees. I'm a newbie in Playmaker and I'm quite sure it's quite a simple task, but I didn't find any documentation on this action (exept something related to Ecosystems, that doesn't work somehow in my Unity, but I think I'll do another topic on that) and I'd really need it for my project.
Here's what I'm creating right now (here's an AE visualization, for now I've just realized the ring with the characters and the trigger animations). Basically 2d sprites are parented with a sphere in the center, that has to rotate 40 degrees each mouse click on button to activate the trigger to start the sprite animation. Basically a variation on ps1 Tomb Rider main menu.
https://drive.google.com/file/d/12qde_LPtoCaj6222a32vEUUi-2s0YpcS/view?usp=sharingThank you for your help!