Hi,
So I have a Strength slider, 0 to 100. But my characters base model was modeled at his muscular size (so Blend Shape 0), and the Blend Shape for his normal body size (skinny) is at 100. So currently when the Strength slider is at 100, the model is at his skinny body size.
What I'm trying to do is reverse the float; so when the slider is at 0 the Blend Shape is at 100, and visa-versa.
Any thoughts aside from editing the model?
Thanks.