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Animate Color Clone...
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Topic: Animate Color Clone... (Read 1893 times)
sebaslive
Hero Member
Posts: 572
Animate Color Clone...
«
on:
September 04, 2014, 04:27:52 PM »
Hi, I set some bullets to animate a color and it works but every time I create a new clone of that same object it makes every clone re animate that color... Anyone know how I can fix this?
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All my VR games use Steam VR Playmaker Toolkit:
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blackant
Hero Member
Posts: 521
http://blackantmaster.com
Re: Animate Color Clone...
«
Reply #1 on:
September 04, 2014, 04:31:57 PM »
did you used a global variable ?
if so you should set the same with a simple variable will be only affect by active asset
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https://store.steampowered.com/app/1017340/FitnessVR/
sebaslive
Hero Member
Posts: 572
Re: Animate Color Clone...
«
Reply #2 on:
September 04, 2014, 04:32:23 PM »
It's because I was using Set Material Color which was obviously affecting the material each time.
Edit: It wasn't a global but it might as well been since it was setting the material shared by each object. Thanks for the reply
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All my VR games use Steam VR Playmaker Toolkit:
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And Oculus Touch Playmaker Toolkit:
http://u3d.as/QT5
Follow me @sebasRez
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Animate Color Clone...