Hi all,
I'm having a problem that I was wondering if someone could help me with.
My situation is I'm creating a third person fighting game where the camera is (relatively) static and two players can move freely in the world. I want both characters to face each other at all times as they move.
This much is simple - I'm just using the Controller Move and Smooth Look At actions for the two. The problem now is that I want to send the movement direction of the character to it's Animator Controller so the animations are correct. Normally I would send in the H and V from the Get Axis Vector, but this is camera relative, not Character relative, so I'm not entirely sure how I should do this.
My initial thought was to do another Get Axis Vector but this time relative to the player (or target) but this doesn't return any value it seems. So I was thinking I would try and get the vector the character is moving in and use that.
Any help is appreciated. I'm new to Playmaker and so this is all fairly new to me.
Thanks.