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how do you set up triggers with a mouse?
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Topic: how do you set up triggers with a mouse? (Read 2474 times)
Saputo
Full Member
Posts: 107
how do you set up triggers with a mouse?
«
on:
April 09, 2013, 02:35:03 PM »
I was watching this Tut, Now how could I do this if the player brings there mouse to that area?
http://www.hutonggames.com/tutorials_game_design_with_playmaker.php
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: how do you set up triggers with a mouse?
«
Reply #1 on:
April 09, 2013, 03:31:22 PM »
Not sure which video you're pointing to, you just link to the page in general.
Mouse Pick action on every frame will fill whatever variables you choose constantly. You can read those variables or use them in other FSM's if you make them globals.
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Saputo
Full Member
Posts: 107
Re: how do you set up triggers with a mouse?
«
Reply #2 on:
April 09, 2013, 04:53:13 PM »
opps my bad, it's this one the Triggers video
http://www.youtube.com/watch?feature=player_embedded&v=BYwkd80T5Zk
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: how do you set up triggers with a mouse?
«
Reply #3 on:
April 09, 2013, 05:52:11 PM »
I'm not sure if it will work with the mesh renderer off but you can try Mouse Pick with a layer mask to catch the trigger only.
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Vault Inventory
: Multiplayer Inventory
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Vault Attributes
: Character Stats
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That Hurt!
: Dmg Floaties
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Quinn
: 3D
Saputo
Full Member
Posts: 107
Re: how do you set up triggers with a mouse?
«
Reply #4 on:
April 09, 2013, 07:01:51 PM »
Well what I'm aiming to do is, if you move the mouse over a spot on the image text will pop up and say what it is and what it does.
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how do you set up triggers with a mouse?