Hey guys,
I can't wrap my brain around what im trying to achieve, namely to get the XY (Vector 2) location in front of this top-down character.
The character rotates on the Z-axis and the Vector2 position has to correlate with the character in question wherever it rotates/moves.
I've tried raycasting2d from the front of the character, but I havent found a way to get the point coordinates of where the ray ends.