Hi,
I have an AudioManager and have many sound source attached to it. My question is how can I play those sound sources as I specified?
I do notice in the Audio Play action you can choose one short clip to play the specific piece of audio you want. But that kinda defeat the purpose of having multiple sound source attached to the manager in the first place. I want to be able to play a source that's available on the object, that I can choose from, instead of having one dragged directly from the assets folder. How could I do this? Thanks.