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Playmaker Forum
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Compare Loaded scene
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Topic: Compare Loaded scene (Read 1462 times)
ex32
Playmaker Newbie
Posts: 5
Compare Loaded scene
«
on:
August 17, 2018, 10:00:21 AM »
Hello. How can i do this with playmaker. If level loaded = 0 > send event
if level loaded = 1 > send event and so on
it could be by build index or by name
thank you
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miguelfanclub
Full Member
Posts: 165
Re: Compare Loaded scene
«
Reply #1 on:
August 17, 2018, 10:04:35 AM »
Ill do:
So in every level you hold a variable that says "im level 1" same in level 2.
Then you check that when load level?
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ex32
Playmaker Newbie
Posts: 5
Re: Compare Loaded scene
«
Reply #2 on:
August 17, 2018, 10:08:37 AM »
allright so i have to create 100 variables for each level right? 100 levels
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miguelfanclub
Full Member
Posts: 165
Re: Compare Loaded scene
«
Reply #3 on:
August 17, 2018, 11:19:39 AM »
Is what I do. Doesnt mean is the best option.
I need to have many more variables, name of the levels etc etc
So I can read everything once i load.
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Compare Loaded scene