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Saving Arraymaker data via Easy Save[SOLVED]
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Topic: Saving Arraymaker data via Easy Save[SOLVED] (Read 2036 times)
mweyna
Full Member
Posts: 242
Saving Arraymaker data via Easy Save[SOLVED]
«
on:
February 06, 2014, 11:12:55 AM »
So in my scene I have about 50 different Arrays that I want to save using EasySave. I have all the scripts but a bit unsure how to properly write them to a file to save/load. Currently I have this -
The script completes successfully, however when I search my Playmaker folder for the file "DefaultES2File.txt" nothing is found. I tried creating a blank file called that and it wasn't updated or written to. What am I doing wrong?
«
Last Edit: February 07, 2014, 02:54:37 AM by jeanfabre
»
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mweyna
Full Member
Posts: 242
Re: Saving Arraymaker data via Easy Save
«
Reply #1 on:
February 06, 2014, 03:52:54 PM »
So even when running the game in the web player, I don't see where this information is being saved too. Similar results with the Basic SAVE INT functions as well. Any suggestions what I'm doing wrong?
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mweyna
Full Member
Posts: 242
Re: Saving Arraymaker data via Easy Save
«
Reply #2 on:
February 06, 2014, 11:09:14 PM »
Nevermind, figured it out. Turns out it was saving just to my local app data folder, rather then my project folder.
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Saving Arraymaker data via Easy Save[SOLVED]