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sama.van - folio 3D - ios

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sama.van:
Hi!

I am building my folio on iphone.
Kind of 3D viewer you can browse my 3D work by year and project.

It will be released on the App-Store only and will be free to download.


For now :

[*] 3 cameras systems :
===> Auto rotation
===> Horizontal Rotation with cursor
===> free rotation and zoom with finger & touch screen
[*] diffuse preview (also lightmap if found)
[*] render mode :
===> Diffuse
===> checker
===> gourault with light
[*] animation player if animations are found
[/list]

This is a application done 100% with playmaker.

Here is the video :

- Not a valid vimeo URL

Road map :

1- to find a way to get a wireframe preview with playmaker :
http://hutonggames.com/playmakerforum/index.php?topic=617.0

2- to find a way to get the tri-count to a targeted object.

3 - to polish the GUI

4 - to add more info on each project.


Hope you'll like it!

marcos:
This is so cool! I'd like to do something similar at some point.

clandestine:
great and inspiring work :)

jeanfabre:
Hi Sama.van,

 Get back to me, I thought you had what you want more or less for the wireframe preview. Let's sort this so that you can move forward. I am sure this is something simple to implement once the problem is identified ( by me I mean, I am still unsure where is the struggle).


 Bye,

 Jean

sama.van:
@ jeanfabre  >> yup many sorry, work is keeping me very busy..  :-[ I sent you a PM last night!  ;)

@ clandestine & marcos >> thank you much for support!!

Got many negatives critics on the main menu, then I made something different, my keeping by years and project order, but everything is attached to an horizontal scroll menu.
Then no need to go and back from each section anymore, that is easier and faster!  :D


EDIT :

Small preview :
- Not a valid vimeo URL
Video made from Unity.
Of course the scroll works with finger slide and that is very smooth on ios :)
You can also access to the website of each clients, and projects.

The cool thing is all the menu is dynamically created then I do not have anything to do in Unity.
Eveything is done into Maya.
Result is a full 2D menu done with GUI.

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