Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: OriginalBigDan on August 09, 2012, 12:34:00 PM
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Hallo all
I'm trying to get a state to play an sound file and then move to another state when that sound file has finished playing.
This is my setup which I think should work but instead it plays the audio file and moves straight to the end 'Waiting for Caller' state BEFORE the audio clip is finished.
Is there anything I should be checking?
(http://i.imgur.com/dPAPg.png)
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Ok I seemed to make it work by not using oneshot audio and instead setting the audio clip and then telling it to play audio clip.
Yay!
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Hmm Im totally new to this but just now I did something similar. I use Play Sound instead and then a wait and then move to next state where I play next sound with play sound and then a wait again. I then just load in the different audio clips from the project folder in the Play Sound "audio clip".