I want a simple way to trigger an event when an animation is completed or has reached a certain time. I know using the event in the animation timeline is an option but I'm looking for a solution inside playmaker.
I know that you used to have PM Animation State Synchronization Script which did this but it is not part of the playmaker package and I don't think it is updated anymore. What do you suggest I can do in this case?
P.S. for posting this question I have to fill in the answer to 5 questions? really??