Hey guys. I've got a strange problem and I'm not sure what causes it to act so inconsistently regarding Achievements.
SteamManager.cs has no issues communicating with Steamworks to signal that I'm running the game. However, everything I do related to Achievements has basically been flying blind. "Steam Get Achievement" returns nothing, and "Steam Unlock Achievement" used to work actually, but has now always turned False when attempting to use it. I've closed both Unity and Steam multiple times and have updated the Achievement list on the Partner site, but I still can't quite seem to figure out what's preventing me from accessing Steam achievements from the Unity Editor like I used to.
It's come to the point where it doesn't matter if I initialize the Achievements or type in their IDs character-by-character. It just all results in failing to successfully unlock an Achievement, let alone get one's name as a String. I've even gone as far as to replace the Version 1.0.1 of SteamManager.cs that the Playmaker actions came with with a modified Version 1.0.3 and hope that it changes anything, but no.
I'd by more than happy to figure out what I'm doing wrong, because I've been at this all day. Help would be nice.