Hi, I have been running into the need of a single axes rotation. The issue is; I am making a player controller that controls rotation and speed. The game is setup to have rotation X, Y, Z all on different FSM's for smooth control. It works great but when the player stops moving, I want the player to slowly rotate back to *,*,0. The problem seems that if I use the current rotation actions, I have to put in a value for all axes, not just Z. This make the player move all funky, fighting the player on the other 2 axes. It would be very cool to have an action that lets you rotate any of the 3 axes independently. I checked the Eco system, and couldn't find anything that matches what I need. iTween also lacks this but has an over time option and a delay. Any chance we could get something like this?