Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: FractalCore on September 15, 2011, 07:22:16 AM

Title: My Camera is Broken Now in 1.2 [SOLVED]
Post by: FractalCore on September 15, 2011, 07:22:16 AM
I upgraded to 1.2 and now my camera doesn't move. I had a thirdperson controller set up within Playmaker. It uses "Get Axis" storing Mouse X as a float then reusing it to rotate the camera with a "Rotate" action. Worked perfectly before. This is my test project and now I'm afraid to upgrade within my actual game in progress since this would break it completely. Has anything to do with these actions changed? When exposing the Mouse X variable I can see it changing but the camera's XYZ floats remain 0
Title: Re: My Camera is Broken Now in 1.2
Post by: Alex Chouls on September 15, 2011, 12:50:02 PM
SetRotation now has an EveryFrame option. Make sure that is checked. I'll make the default true to preserve old behaviour...