Hi,
I have come across a rather strange error, so would like to see if anyone could point me in the right direction. Thanks a lot.
When checking variable in my FSM during runtime, these error log appear:
NullReferenceException: Object reference not set to an instance of an object
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
And in the FSM, it shows another error(see attached):
Error! valueProp ==null
My unity version is 2019.1.14f1
My playmaker version is 1.9.0.p19
Any clues on what may have gone wrong, or how to fix it? Thank you.