hey all
just started using ngui and playmaker...
i was following this tutorial
this guy creates buttons, and then uses activate game object action to enable and disable quest log and character window...
but i cant do the same... i do everything 100% the same, but just wont work...
so now i made new scene and wanted to make simplistic version, still wont work
(see attachment)
first state is "clicked" state, where i use system even transition, MOUSE DOWN
then second state is "open window" where i use activate game object, to deactivate background window.
but it wont deactivate it...
if i use a bit of debugging: playmaker just wont register the click and go on "open window" state...
even if i use MOUSE OVER transition, it still wont register it