Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: iwan.kartiko on July 22, 2011, 09:33:27 PM
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Hi,
Should I separate GUI's FSM from the scene contoller (main menu-> area01) FSM?
Is it beneficial to have little FMSes or one gigantic one that looks after GUI and scene Transition?
Your feedback is appreciated.
Regards,
Iwan
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I have several seperate FSMs that manage different categories in my project:
gameManager - measures player progress variables
levelManager - handles individual scenes
guiManager - manages GUI interactions/display
It is a good idea to have several, smaller FSMs, because it's not much of a difference in performance, and it's much easier to debug!