Hello, I'm having trouble make a level manager in my game and I was wondering if maybe I can do it with PlayMaker. I purchased it a while ago but unfortunately never used it.
This is an example of the game:
This is an example of the levels:
First level is unlocked in the beginning and you need to finish every level to unlock the next level. By finishing the level I mean getting to the finish collider at the end. Collecting points is optional and you can earn stars by collecting points.
The problem that I have is that I want that collected points only save if the player reaches that finish collider. It doesn't make sense that the player for example collects 70 points (which, lets say, gets him two stars), dies and still receives two stars. I want that the player earns those stars ONLY if he gets to the end, if he dies or just quits the game the points should delete and no stars should be awarded.
Is something like this possible with PlayMaker?