ok i got it working.
Also he moves vertical and horizontal but not relative to the camera. this is a third person free look camera. so this wouldn't work.
however, I implemented the "tween move" action script you showed me to my movement system and I'm happy with it. the only issues now is that when he jumps, his speed slows down in the X/Z axis until he lands on the floor and is running again. so he runs fast and SLOW MO jump. its a cool EFFECT but not what i want especially since its not intentional.
I am playing around with the animation speed and its helping a bit. any idea why he slows down while in the air?
I tried parenting a small cube infront of the player and have player move towards that direction while in air but its a bit wonky.
Hi.
Have you tried on a new scene with a object that has only a character controller?