Hey guys!
I want my player to be able to grow/get bigger for power-up.
When I scale the player it can go through walls/colliders after it expands - the capsule enters the wall, and the collider is ignored (meaning the player can freely walk through the wall)
How do I "push" the player outside of the collider when I make the radius bigger?
Alternatively, is there any way to make sure the player cannot go through the wall in the first place?
Thanks!