I'm having trouble understanding the usage of PlayerPrefs in the context of saving data between game sessions.
I've read all material between the unity reference docs, playmaker docs, and both forums, but I haven't found an answer concerning how to create keys. I may be approaching this incorrectly, but mostly I want to know how to create a Key. I only see actions for deleting them, and checking if they exist.
I've found no material that discusses how keys are made, what they're used for, etc. Do I just entirely misunderstand the concept?
As always, thank you for any help on the subject!