Hello there,
I'm not sure how to put this and what to search for exactly... so here it is.
I have a door model that has a colider and a Mouse Pick Event. When I click, the door rotates (opens). The action is the same... it basically always rotates on the same spot... so if I am to open the door from the other side, the door opens towards me. I'm curious how to make the door to always open away from you.
How do you approach this? In theory I could have like 2 colliders and check which one I hit but there has to be an easier way.
Thank You <3