Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: thatnzguy on December 03, 2015, 05:25:51 PM
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I'm looking into Animation Events, so far I've figured out that the gameobject that has the Animator on it requires exactly one FSM on it also.
I see this big list of available functions, some which can take strings. The wiki only defines one (SendEvent(String)). How can I use some of these other ones? Eg SendRemoteFsmEvent.
Cheers
https://hutonggames.fogbugz.com/default.asp?W181
It might be awesome to have an Animation Event function called SetVariable which takes a variable name(string) and value (int/float/)
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Hi,
Check out the PlayMaker event proxy wizard :)
http://hutonggames.com/playmakerforum/index.php?topic=11172.msg52732#msg52732
Bye,
Jean