Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: createasaurus on December 08, 2014, 12:44:40 PM
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I have the wonderful String Typewriter action.
I have Use Sounds so there is a beeping SFX for Typing Sound.
I run Load Level Action, to reload / restart the current level.
The beeping is now silent.
Thoughts on how to maintaining beeping sound after Level Load?
Thank you!
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Is this in the editor or build?
Doesn't seem to repro in the editor, bounced between levels several times with no loss of audio.
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It's in the build, and I'm building to Wii U.
I truly apologize that I been reporting unreproducible errors. (This and the dropping of the last letter.)
Perhaps these are unique to me and my setup with Wii U?
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I suppose it is possible there is something specific to the Wii U. I don't have a Wii U license to test. I tried doing some builds and haven't been able to repro. It's possible something else is interfering, like a different asset in the project for audio or some such... It's odd that you see both the last characters dropping as well as this audio thing.
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Hi Lane,
I'm very, very, very sorry. I made a dumb mistake. There is no trouble with your action for the SFX part. When I level load, I had an additional unrelated action to disable all sound. I'm very sorry for wasting your time with something like this... I just didn't catch it until now.
Thank you again,
All Best,
Chris (createasaurus)
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Haha, no problem. It happens =)