Hi.
I'm trying to make my 2D player to crouch when holding down key.
Animator
https://ibb.co/MZcxpynAction trigger (Playmaker)
https://ibb.co/fD3LNQJCrouch components (Playmaker)
https://ibb.co/Qd3P2FGBasically, I want the player to crouch when holding down the "down-key". And when releasing, to stop crouching.
Animation: To play crouch animation when holding down key. And play Idle animation when releasing.
Physics: The player has two colliders, Circle Collider 2D and Box Collider 2D.
On holding down the down-key, the Box Collider get disabled (the top part).
I want to enable it again upon releasing the key - which it doesn't.
The crouch animation also does not stop upon releasing the key.
So my question is, how to get the character back to the initial state upon releasing the key?
Thank you for all your help in advance