I'm using the sendMessage action to call a method in a C# script.
The examples online were in JS so I may have this wrong.
The fsm start state has an action which sends "Test.Message".
The game object has a C# component with the following code:
public class Test : MonoBehaviour {
public void Message () {
Debug.Log ("SendMessage");
}
}
I would expect to see "SendMessage" written to console when the fsm enters the state but I see nothing.
Thank you.