playMaker

Author Topic: PlayMaker educational pack  (Read 3234 times)

Neoisrael

  • Playmaker Newbie
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  • Posts: 34
PlayMaker educational pack
« on: September 07, 2014, 11:29:31 AM »
I posted this in the general forum as well
But i feel that here its more relevent and
I will get more feedback

Hi :)
Im planing on  starting a playmaker education package for the asset store
and i would like you guys to tell me what would you like that package to include
as i would like to get the most from the package i will keep it simple
only use unity basic shapes no other packages will be needed

I want to teach people how to use playmaker for more advanced stuff
of course it will be fully documented for easy understanding

So... what would you want me to include in the package ?

The subjects for right now are :
1. Random lvl generation with meshes ( use prefabs to randomly generate lvls)
2. Build infinite runner structure.
3. Mecanim with playmaker.
4. Shooting mechaninc and Health points.
5. Damge pop ups ( like in RPG when the damage pops from the charecters)
6. Use playmaker to access more in depth parametars of the game objects
7. Add properties during runtime to gameobjects and how to tweak them

Any more suggestions

GrandAlchemist

  • Playmaker Newbie
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  • Posts: 9
Re: PlayMaker educational pack
« Reply #1 on: September 10, 2014, 02:07:52 PM »
Awesome ideas. What about some advanced third person camera stuff? Keep camera out of walls, adventure, combat, and cinematics.. Etc. Seems like something which doesn't get covered very often.

AizenSousuke

  • Playmaker Newbie
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  • Posts: 10
Re: PlayMaker educational pack
« Reply #2 on: September 11, 2014, 07:56:02 AM »
Grid System Movement with PlayMaker.