Good day people
Have a question, for some reason, out of the blue, the FSM stopped working, no matter what event I select, it seems is never broadcasted and the machine won't move to the next state
I made a quick test with a WAIT action of 3 secs then move to next state, it just never changes to the next step
Any ideas what could be the problem? it suddenly started happening, everything was fine this morning, two hours later, bam, this, and there's a lot of places we use the FSM, so the whole game is broken now... any suggestion is appreciated
When debugging, I can see the method is actually being sent to the FSM.Event method, but it does nothing, I created a small test project and everything worked fine, it's just this one project the one failing