I eliminated the editor error by removing the AI script, removing the Playmaker Pathfinding folder whose actions then freaked out, removing the Playmaker script NavMeshAgentAnimatorSynchronizer.cs that also freaked out, then removing the folder for the Energy Bar Toolkit that also freaked out.
Now everything seems to work fine, but I might have deleted something I will later need or that could pop up at any time. If anyone has an insight into how to add "AI" to the namespace 'UnityEngine' that would be the real solution.