Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Alatriste on September 28, 2016, 09:54:41 AM
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Hi guys,
I want to start my next Playmaker project and I think I'd need to work with some tables to handle big chunks of text, to play under different situations. I was thinking to do it in a excel table and then... somehow, read it from Playmaker.
I was looking in the forum and I was reading about hash tables and that kind of things, but not sure if it's what I need/want.
Any ideas about how to do it?
Thanks!
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This Asset does what you're after (with Google Spreadsheets) and has built in Playmaker Support:
https://www.assetstore.unity3d.com/en/#!/content/11818 (https://www.assetstore.unity3d.com/en/#!/content/11818)
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Thanks a lot! That's exactly the kind of tool I was looking for!
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Just an update on this as I saw today the following tweet from Jean Fabre:
New Csv Support for @HutongGames #PlayMakerEcosystem via DataMaker thanks to @Frozax parser https://www.frozax.com/blog/2015/08/csharp-csv-reader-unity/ … with Csv to Xml action
I'll have to investigate how to use it.
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Hi,
Wrapping up a small sample to show how, it's simple. you use ReadCsv Action, give it a reference ( like ArrayMaker), and then you can get fields by index, or by header key.
Bye,
Jean
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Hi,
Wrapping up a small sample to show how, it's simple. you use ReadCsv Action, give it a reference ( like ArrayMaker), and then you can get fields by index, or by header key.
Bye,
Jean
Without the Datamaker package installed?
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Hi,
It's the same basically, DataMaker comprise Csv feature.
Bye,
Jean