Playmaker Forum
PlayMaker Help & Tips => iOS Help => Topic started by: serenefox on September 24, 2015, 06:29:16 PM
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I have a couple of questions about the iOS game controller support if anyone knows the answers.
1.a. If I use the playmaker iOS controller package does it conflict with any android controller features? For instance if I import the iOS controller support package and then move over to port the game to android after, do the actions cause any conflict or can I leave them in there?
1.b. Is the package supported in Unity 5?
2. (not playmaker related but I thought I'd ask)If I support the game controllers, I would be only able to support the extended controller because of the twin joysticks. Would apple allow support of extended controllers only compared to supporting standard as well? From what I have seen the standard versions don't have two joysticks and my game requires two.
Thanks!
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Hi,
I don't think so, because the GameController works using the regular Unity Input manager:
The link below shows you how to map unity inputs to match IOS Game controllers.
http://blogs.unity3d.com/2013/10/11/unity-4-2-2-brings-ios-game-controller-support/
Bye,
Jean
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Thanks for the answer Jean. Thats good to know :) Now I just have to find the second questions answer.
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Hi,
second questions: no I doubt IOS do this and unity doesn't provide this neither.
Bye,
JEan
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Hi,
I have Vr Shinecone Bluetooth controller i buy from Amazon.
http://www.shinecon.com/vr-glasses/bluetooth-remote/new-bluetooth-remote-control-with-good-price-s.html#F1
Its Work in Android But It's Not work in IOS
I'm using Unity 2017.1
pm_1.8.5
Try in i phone 5 ,i phone 7 and i pad pro(2017 ) But No luck Pleases Help Or anyone have better suggestion for any Bluetooth controller that's work in ios. i need for VR in ios.
Best_regards,
Play_edu